Retro Catchers
Ace Combat : Assault Horizon
Ace Combat : Assault Horizon
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🎮 Overview
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Title: Ace Combat: Assault Horizon
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Platform: PlayStation 3 (also on Xbox 360, later PC)
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Release Year: 2011
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Developer / Publisher: Project Aces / Namco Bandai Games
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Genre: Combat Flight Simulator / Action
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Style: A reboot-style entry in the Ace Combat franchise, with a heavier focus on cinematic, intense dogfights and a grounded, real-world setting.
đź“– Story
Unlike traditional Ace Combat games set in fictional universes (Strangereal), Assault Horizon takes place in a real-world-inspired setting:
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You play mainly as Colonel William Bishop, leader of the U.S. Air Force’s 108th Task Force, but also take control of other pilots in different missions.
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The plot follows a NATO-led task force fighting against a Russian insurgent faction called SRN (New Russian Federation), who develop a devastating new weapon known as Trinity, similar to a tactical nuclear device.
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The campaign spans multiple countries (U.S., Africa, Middle East, and Russia), combining military drama with political intrigue.
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Unlike past games’ sweeping narratives, this one leans heavily on a “military thriller” tone, reminiscent of Tom Clancy stories.
🕹 Gameplay
Core Mechanics
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Cinematic Dogfights:
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Introduces the Dogfight Mode (DFM): a lock-on system where players chase enemies in close quarters, triggering cinematic camera angles, missile barrages, and machine gun duels.
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DFM makes air combat feel more intense and visceral than traditional long-range missile fights.
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Aircraft:
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Dozens of real-world jets, including F-22 Raptor, F-15E Strike Eagle, MiG-29, Su-47 Berkut, and Eurofighter Typhoon.
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Each jet has unique stats in speed, maneuverability, and payload.
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Varied Gameplay Styles:
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Fighter Missions: Standard dogfights and air-to-air combat.
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Attack Helicopter Missions: Fly helicopters like the AH-64 Apache in gunship-style missions.
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AC-130 Gunship Missions: On-rails sections where you provide covering fire.
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Bomber Missions: High-altitude strikes with heavy ordnance.
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Helicopter Door Gunner: Shoot enemies while riding as a door gunner.
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This variety expanded the franchise beyond traditional jet missions.
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Multiplayer:
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Online competitive multiplayer with dogfights, base assaults, and team battles.
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Cooperative missions (co-op campaign-style sorties) were included.
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Progression system allowed unlocking aircraft, upgrades, and skins.
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Campaign
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Linear mission-based structure, with objectives ranging from dogfighting Russian jets to defending U.S. cities, to assaulting Moscow itself.
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Features heavily scripted, cinematic moments — for example:
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Chasing an enemy ace through skyscrapers.
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Fending off massive missile salvos.
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Helicopter ambushes in urban combat zones.
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🎨 Presentation
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Graphics:
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Realistic aircraft models with detailed cockpits.
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Impressive destructible environments — skyscrapers, ground targets, and cityscapes break apart during combat.
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Highly cinematic camera work, especially during Dogfight Mode.
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Sound:
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High-energy orchestral score mixed with electronic elements for intensity.
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Explosive sound design with roaring jet engines, missile locks, and chaotic battlefield chatter.
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Voice acting delivers a military-drama style, with a more serious tone than past games.
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Tone:
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More grounded and gritty than the series’ usual sci-fi-inspired storytelling.
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Felt like a Hollywood military blockbuster.
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📝 Reception
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Praise:
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Dogfight Mode brought cinematic excitement to aerial combat.
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Variety of missions (jets, helicopters, AC-130) kept gameplay fresh.
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Stunning visuals and set pieces created high-intensity battles.
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Good aircraft selection and attention to detail in models.
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Criticism:
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DFM, while flashy, sometimes felt restrictive and repetitive.
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Helicopter/AC-130 missions were divisive — some players felt they diluted the jet combat focus.
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Story was considered predictable and overly generic compared to past Ace Combat entries.
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Multiplayer community faded quickly after launch.
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âś… In short:
Ace Combat: Assault Horizon for PlayStation 3 is a cinematic reboot of the franchise, trading the series’ fictional setting for a modern military thriller narrative. Its introduction of Dogfight Mode turned aerial combat into close-range, high-drama duels, while the addition of helicopters and bombers added gameplay variety. Though divisive among long-time fans, it stood out for its blockbuster presentation, intense dogfights, and Hollywood-style spectacle.
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