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Tales of Eternia

Tales of Eternia

Regular price €28,00 EUR
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🎮 Overview

  • Title: Tales of Eternia (originally released as Tales of Destiny II in North America on PS1, but its true name is Eternia)

  • Platform: PlayStation Portable (PSP) — released in Japan (2005) and Europe (2006); not officially in North America.

  • Developer: Namco Tales Studio

  • Publisher: Namco

  • Genre: Japanese Role-Playing Game (JRPG) / Action RPG

  • Style: Part of the long-running Tales series, known for its anime-inspired art and real-time battle system.


📖 Story

The game is set in the world of Inferia, which exists alongside a parallel world called Celestia.

  • The story follows Rid Hershel, a carefree young swordsman from Inferia, and his childhood friend Farah Oersted.

  • One day, a mysterious girl named Meredy crash-lands in their world, speaking an unknown language. She warns of an impending catastrophe that threatens both Inferia and Celestia.

  • Joined by their scholarly friend Keel Zeibel, the group sets out to prevent the destruction of both worlds.

  • Themes include cultural misunderstanding, friendship, and cooperation, as Inferians and Celestians must learn to work together.


🕹 Gameplay (PSP Version)

Tales of Eternia retains the beloved Linear Motion Battle System (LMBS) of the series, while optimizing for handheld play:

  • Exploration:

    • Top-down, 2D overworld and towns.

    • Fully explorable dungeons with puzzles, treasures, and enemies roaming on-screen.

  • Combat (LMBS):

    • Real-time, side-scrolling battles.

    • Players directly control one character (usually Rid) while AI handles the others.

    • Combos: Chain normal attacks with Artes (special moves and magic).

    • Skills and spells consume TP (Technical Points).

    • Quick, dynamic combat compared to turn-based RPGs.

  • Party & Characters:

    • Party of up to 4 characters in battle.

    • Switch controllable character or adjust AI tactics.

    • Each character specializes (Rid = swords, Farah = martial arts, Keel = magic, Meredy = elemental spells).

  • Progression & Customization:

    • Level up to increase stats and learn new Artes.

    • Equip weapons, armor, and accessories.

    • Cooking system: characters cook recipes to restore HP/TP or grant buffs.

  • Side Content:

    • Mini-games (cooking contests, racing, puzzles).

    • Optional dungeons and hidden bosses.

    • Collectibles like items, titles, and skills for replay value.


🎨 Presentation

  • Graphics:

    • 2D sprites and environments faithfully ported from the PS1 version.

    • Anime-style character designs and expressive battle animations.

  • Sound:

    • Classic Tales soundtrack with upbeat, adventurous themes.

    • Full Japanese voice acting (PSP version retains the Japanese dub; no English voice acting).

  • Tone: Lighthearted and adventurous, but with serious undertones about conflict and unity.


📝 Reception

  • Praise:

    • Smooth, fast-paced real-time combat system.

    • Charming characters and engaging story.

    • One of the most polished handheld JRPGs on PSP.

    • Tons of side activities and replay value.

  • Criticism:

    • PSP version is largely a direct port with minimal enhancements.

    • Graphics look dated compared to later PSP RPGs.

    • Lack of official English voices (text-only localization in Europe).


In short:
Fables of Eternia for PSP is a faithful port of the classic PS1 JRPG, bringing the fast-paced Linear Motion Battle System, charming story, and anime-inspired presentation to handheld players. While not a remake, it’s considered one of the best portable Tales experiences, especially for fans who enjoy real-time action combat in their RPGs.

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