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Crash Mind Over Mutant

Crash Mind Over Mutant

Prix habituel €21,00 EUR
Prix habituel Prix promotionnel €21,00 EUR
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🎮 Overview

  • Title: Crash: Mind Over Mutant

  • Platform: PlayStation Portable (also on PS2, Wii, DS, Xbox 360)

  • Developer: Radical Entertainment

  • Publisher: Sierra Entertainment / Activision

  • Release Date: 2008

  • Genre: Action / Platformer / Beat ’em Up / Adventure

  • Mode: Single-player


🌴 Introduction and Setting

Crash: Mind Over Mutant is the fifteenth installment in the Crash Bandicoot franchise and a direct sequel to Crash of the Titans.
It continues the modern reimagining of the series introduced by Radical Entertainment — keeping Crash’s signature humor and platforming, while adding open-world exploration and combat-driven gameplay.

This time, Crash faces a new kind of madness — a technological brainwashing plot that threatens to enslave all creatures on Wumpa Island.


đź“– Story

The game begins peacefully on Wumpa Island, where Crash Bandicoot and his sister Coco enjoy life free from evil plans. However, things quickly spiral out of control when Doctor Neo Cortex and Doctor N. Brio unveil a new device: the NV, a personal digital assistant that brainwashes users through “bad mojo” energy.

Everyone who uses the NV — including many of Crash’s friends — becomes enslaved to Cortex and N. Brio’s control.

Now, Crash, with help from his loyal ally Aku Aku, must:

  • Save Coco and other friends from mind control,

  • Defeat Cortex’s mutant army,

  • And ultimately stop the spread of the NV’s sinister influence.

Along the way, Crash faces off against old rivals like Nina Cortex, Tiny Tiger, and an army of mutated creatures. The story is told with cartoon-style humor, exaggerated animations, and fourth-wall-breaking cutscenes — staying true to Crash’s wacky tone.


đź§  Gameplay Mechanics

Crash: Mind Over Mutant evolves the gameplay of Crash of the Titans, focusing on combat, exploration, and collecting rather than linear level progression.
The PSP version keeps the core mechanics but simplifies some environments and missions for portable play.

🌀 1. Free-Roaming Exploration

Unlike the classic Crash games, which featured linear, corridor-style levels, Mind Over Mutant offers a semi-open world.
Players can freely move between areas connected by hubs — such as forests, deserts, laboratories, and mountain ranges.

  • You can revisit earlier locations to find collectibles or secrets.

  • Hidden paths and unlockables encourage backtracking.

  • Platforming challenges are scattered throughout, often requiring specific abilities or mutant powers.


🥊 2. Combat System

Crash’s combat style has been expanded into a beat ’em up system with combos and special moves.

  • Crash can punch, kick, spin, and perform jump attacks.

  • Chaining attacks builds combos and fills your mojo meter.

  • Mojo (blue energy orbs dropped by enemies) can be used to upgrade Crash’s abilities.

The PSP controls allow for responsive combat, with simplified combo inputs suited to handheld play.


💥 3. “Jack and Ride” – Controlling Mutants

The game’s biggest feature is the ability to “jack” (control) large mutant creatures called Titans.
Once Crash weakens a Titan in battle, he can jump on its back, taking control and using its powers against other enemies.

Each Titan has unique abilities and fighting styles. Examples include:

  • Spike – Uses rock-based attacks and can break barriers.

  • Snipe – Long-range laser attacks.

  • Rhinoroller – Rolls into a ball for high-speed charges.

  • Magmadon – Lava-based heavy attacks.

  • Goar – Strong melee moves and charge abilities.

You can switch between riding mutants or fighting as Crash depending on the situation. Mutants are also used for puzzle-solving — breaking walls, moving objects, or reaching new areas.


⚙️ 4. Upgrades and Customization

Crash and his mutants gain experience by collecting mojo orbs.
These can be used to unlock new:

  • Attack combos,

  • Increased health and power,

  • Stronger mutant abilities.

Collectibles also include:

  • Mojo Totems – For permanent stat boosts.

  • Action Figures and Costumes – For visual variety and fun extras.


đź§­ 5. World Design

The game takes place across large, themed zones on Wumpa Island, connected by portals and travel points. Key areas include:

  • Wumpa Island Jungle – The starting hub, full of lush vegetation and wild creatures.

  • Mount Grimly – A rocky mountain fortress filled with Titans.

  • Wastelands – A desert-like region with scattered Cortex outposts.

  • Cortex Lair – A high-tech base serving as the final stronghold.

Each area has enemies, side paths, and hidden collectibles, with humorous NPC interactions scattered throughout.


đź§© Graphics and Presentation

On the PSP, Mind Over Mutant delivers colorful and cartoonish 3D graphics, adapted from the console versions.
While textures and effects are simplified, the game maintains:

  • Smooth character animations,

  • Distinct level themes,

  • And expressive, exaggerated cutscenes.

The story scenes use comic-book panels with voice-overs instead of full animation (for performance reasons), but the humor remains intact.


🎭 Characters

  • Crash Bandicoot – The heroic yet goofy marsupial who takes on Cortex’s mutant army.

  • Coco Bandicoot – Crash’s genius sister, brainwashed early in the story.

  • Doctor Neo Cortex – The main villain, bent on world domination through mind control.

  • Doctor N. Brio – Cortex’s unstable partner who provides the NV’s power source.

  • Aku Aku – Crash’s magical mask companion who protects him from harm.

  • Nina Cortex – Cortex’s niece, rebellious and sarcastic.

  • Titans – Mutated creatures that Crash can ride and command in battle.

The dialogue is full of slapstick comedy, wordplay, and fourth-wall jokes typical of the Crash series.


🔊 Sound and Music

  • The soundtrack features upbeat tribal percussion, funky guitar riffs, and techno beats matching each area’s tone.

  • Sound effects (spins, punches, explosions) are exaggerated and cartoon-like.

  • The voice cast includes familiar voices for Crash’s world, emphasizing humor and personality.


âś… Highlights

  • Expanded combat system with fun “jack and ride” mechanics.

  • Free-roaming world encourages exploration and replay.

  • Vibrant, animated presentation with lots of humor.

  • Dozens of unique mutant creatures with upgrade paths.

  • Lighthearted tone suitable for all ages.


⚠️ Minor Drawbacks

  • Combat can become repetitive over long sessions.

  • Camera angles are occasionally tricky in crowded fights.

  • Some backtracking between areas feels unnecessary.

  • PSP graphics and cutscenes are less detailed than console versions.


🏆 Legacy and Reception

Crash: Mind Over Mutant was praised for its creativity and humor, though critics noted the gameplay was less refined than the original Naughty Dog Crash Bandicoot trilogy.
Still, it’s appreciated for keeping Crash’s world alive on handheld platforms and expanding the mutant system introduced in Crash of the Titans.

It remains a fun, accessible adventure — colorful, funny, and easy to pick up, especially for younger players or fans of mascot platformers.


🌟 Summary

Crash: Mind Over Mutant for PSP is a vibrant 3D action-platformer that combines brawling combat, free exploration, and creature-riding mechanics. With its humorous story, cartoonish visuals, and energetic pacing, it captures the spirit of the Crash Bandicoot universe while experimenting with new ideas.

You’ll punch, spin, and ride your way through armies of mutants to stop Cortex’s latest plan — all while enjoying the wacky charm that makes Crash one of gaming’s most beloved mascots.

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