Retro Catchers
PAIN
PAIN
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🎮 Overview
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Title: PAIN
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Platform: PlayStation 3 (PlayStation Network digital exclusive)
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Release Year: 2007 (with updates and DLC released in later years)
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Developer: Idol Minds (later renamed IllFonic)
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Publisher: Sony Computer Entertainment
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Genre: Physics-based comedy / Action sandbox
đź“– Concept
PAIN doesn’t follow a traditional story. Instead, the entire game is built around one hilarious, slapstick idea:
➡️ Launch a ragdoll character from a giant slingshot into a city full of objects, traffic, and buildings — then cause as much chaos and damage as possible.
Think of it as part ragdoll physics playground, part cartoon stunt simulator.
🕹 Gameplay
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Core Mechanics:
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Players fire their character (called a “launchee”) from a giant slingshot into an interactive environment.
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The goal is to hit objects, knock down structures, and string together high-scoring combos.
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After launch, you can control the character in mid-air and trigger moves (like flailing arms, grabbing onto objects, or screaming).
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Modes & Objectives:
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Spank the Monkey – hit hidden monkeys scattered across the map.
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Bowling / Sports Variations – use your character like a bowling ball or football.
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Fun With Explosives – chain together explosions for higher scores.
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Free Play – just mess around with ragdoll physics for laughs.
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Characters:
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A cast of over-the-top personalities, each with unique animations and screams.
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Later DLC added famous guest characters like David Hasselhoff, Fat Princess, and even Santa Claus.
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DLC & Expansions:
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New maps were added over time (like amusement parks, movie studios, and themed environments).
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These kept the game fresh and expanded the physics playground.
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🎨 Presentation
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Graphics: Cartoonish, exaggerated, with lots of slapstick detail. Not ultra-realistic, but designed for comedy.
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Physics: Over-the-top ragdoll physics are the highlight — your character bends, breaks, and smashes in ridiculous ways.
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Sound: Characters scream, groan, and shout silly lines while you rack up damage. The sound design is a big part of the humor.
📝 Reception
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Praise:
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Addictive, goofy fun — especially with friends.
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Simple concept that never took itself seriously.
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Ragdoll physics and destructible environments made it endlessly replayable.
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Criticism:
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Very repetitive if played solo for long periods.
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A lot of content was locked behind DLC, which frustrated some players.
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Not a “deep” game — it’s all about silly physics chaos.
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✅ In short: PAIN for PS3 is a comedic physics sandbox where the only objective is to launch people into walls, cars, and billboards to cause maximum mayhem. It’s goofy, chaotic, and best enjoyed in short bursts — or with friends watching the ridiculous ragdoll carnage.
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