Retro Catchers
Rogue Warrior
Rogue Warrior
Impossible de charger la disponibilité du service de retrait
🎮 Overview
-
Title: Rogue Warrior
-
Platform: PlayStation 3 (also on Xbox 360 and PC)
-
Release Year: 2009
-
Developer: Rebellion Developments
-
Publisher: Bethesda Softworks
-
Genre: First-Person Shooter / Tactical Action
-
Style: A gritty, violent, and profanity-laden shooter loosely inspired by the real-life Navy SEAL Richard “Demo Dick” Marcinko, based on his memoir Rogue Warrior.
đź“– Story
-
You play as Richard Marcinko, a foul-mouthed, no-nonsense Navy SEAL voiced by actor Mickey Rourke.
-
The plot begins in North Korea, where Marcinko is sent to disrupt a missile program.
-
Soon he uncovers a wider conspiracy involving Soviet forces and nuclear weapons, escalating into missions across North Korea and Russia.
-
The narrative is thin and largely serves as a backdrop for action, with Marcinko constantly narrating with aggressive, expletive-filled one-liners.
-
Themes are pure Cold War-era black ops fiction, blending real-world military inspirations with over-the-top violence.
🕹 Gameplay
Core Mechanics
-
First-Person Shooting:
-
Standard FPS mechanics with modern firearms (assault rifles, pistols, SMGs, shotguns, explosives).
-
Dual-wielding pistols is possible.
-
-
Stealth & Cover:
-
Players can crouch, sneak behind enemies, and execute brutal takedowns.
-
Cover system allows leaning out to fire, but it’s less refined than in other shooters of the era.
-
-
Signature Feature – Kill Moves:
-
The game’s most distinctive mechanic is the contextual melee takedowns.
-
When close to an enemy, Marcinko can perform 25+ violent “kill moves,” such as slitting throats, snapping necks, stabbing, or slamming heads into walls.
-
These are quick and cinematic, reinforcing the game’s brutal tone.
-
Campaign
-
Linear, mission-based progression through military compounds, snowy Soviet outposts, and war-torn urban settings.
-
Levels usually involve sabotaging enemy equipment, infiltrating bases, and wiping out squads of soldiers.
-
Average campaign length: 5–6 hours.
Multiplayer
-
Competitive multiplayer included deathmatch and team deathmatch.
-
Supported up to 8 players online.
-
However, it was barebones and the community quickly disappeared after release.
🎨 Presentation
-
Graphics:
-
Uses the Unreal Engine 3, but visuals were considered outdated even at release.
-
Environments are repetitive (warehouses, factories, snowy bases).
-
Character animations were stiff outside of takedowns.
-
-
Sound:
-
Heavy focus on Marcinko’s constant vulgar commentary, voiced with attitude by Mickey Rourke.
-
Gunfire and explosions were serviceable but not standout.
-
Music had a gritty, industrial action vibe.
-
-
Tone:
-
Over-the-top, grim, and unapologetically profane.
-
Marketed as a “hardcore” military fantasy with excessive violence and language.
-
📝 Reception
-
Praise:
-
Brutal takedown animations were entertaining and gave the game a unique personality.
-
Mickey Rourke’s performance, while divisive, gave Marcinko a memorable (if crude) presence.
-
Some players enjoyed its “so bad it’s good” B-movie feel.
-
-
Criticism:
-
Very short campaign with little variety.
-
Dated visuals and clunky gameplay compared to other shooters on PS3.
-
Weak AI, poor level design, and lack of polish.
-
Multiplayer was barebones and quickly abandoned.
-
Dialogue was almost comically overloaded with profanity, to the point of distraction.
-
âś… In short:
Rogue Warrior for PlayStation 3 is a gritty, profanity-filled FPS that blends standard shooting mechanics with over-the-top melee executions. Featuring Mickey Rourke as Richard Marcinko, it delivers a violent, foul-mouthed power fantasy set during a Cold War conspiracy. While its brutal kill moves stand out, the game’s short length, rough design, and outdated graphics led to heavy criticism. Today, it’s often remembered as a cult curiosity — infamous for its outrageous dialogue and excessive style rather than its gameplay.
Partager



