Retro Catchers
World Wrestling Championship
World Wrestling Championship
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🎮 Overview
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Title: World Wrestling Championship (WWC)
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Platform: PlayStation 2
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Developer / Publisher: Phoenix Games B.V.
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Release Year: 2006 / 2007 depending on region
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Genre: Professional wrestling / Sports
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Players: 1 or 2 players (local multiplayer)
🥊 Concept & Theme
WWC is a budget wrestling game with unlicensed characters that, in many cases, bear vague resemblance to real-life or well-known wrestlers. The game aims to give players a simple wrestling experience: stepping into the ring, picking a wrestler, and going through matches to win championships.
🕹 Game Modes & Structure
WWC offers several modes of play:
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Friendly Bout / Exhibition: Quick matches against a friend or against the computer.
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Challenge Mode: Essentially the path to become champion. You fight through a series of matches against various opponents, culminating in championship matches.
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Practice Mode: Allows you to learn moves and hone your skills without pressure.
There’s also a “View Ranks” or gallery feature where you can see all the wrestlers you’ll face and get a glimpse of upcoming opponents.
đź§Ť Wrestlers & Roster
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You begin with a small pool of wrestlers, typically around six selectable characters at the start.
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As you progress, you’ll fight against (and presumably unlock or at least face) about 30 other wrestlers.
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Each wrestler tends to have a signature move or special ability, though the similarities to real wrestlers are vague and unofficial.
âš™ Gameplay Mechanics
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The matches are 1 vs 1 (in single-player) or 2-player versus. There is also tag-team style or team variations in some promotional descriptions, though whether those are fully fleshed out varies.
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The control scheme is basic. You have strikes, grapples, throws, and special / signature moves. Because this is a lower-budget title, the mechanics aren’t as polished or deep as major branded wrestling games. They include things like:
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Moves tied to buttons for light attacks, heavy attacks, knockdowns.
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Grappling mechanics that allow you to pick up opponents and slam or throw them.
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Possibly counters or reversals, though rudimentary.
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Matches are generally scored by victory via pinfall or submission. The pace is slower and more basic compared to higher-profile wrestling titles.
🎨 Presentation & Graphics
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The graphics are modest — textured 3D models, simple arenas, basic crowd animations. It’s clear this is not a AAA wrestling title.
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Animations are functional but less fluid. Some signature moves or special actions are somewhat exaggerated or spectacular, but often limited by technical constraints.
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Sound effects and voice work are minimal — likely basic grunts, announcer voice (if any), some crowd noise.
âś… Reception & Notes
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WWC often gets criticised for being one of the weaker PS2-era wrestling games: control can be clunky, animations stiff, depth limited.
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On the positive side, for some players, it fills a niche: cheap, simple wrestling fun without the complexity of major wrestling franchises.
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It’s an obscure title, not widely known or praised, often remembered for its simplicity (or lack thereof) rather than its strengths.
đź§ In Short
WWC: World Wrestling Championship for PlayStation 2 is a low-budget wrestling game built around a basic set of modes: exhibition, practice, and a championship challenge. With a starter roster of six characters and around thirty opponents, it delivers a stripped-down wrestling experience. Its strength lies in being accessible and simple, though at the cost of polish, depth, and refined mechanics.
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